Tag: Alan Turing

  • John von Neumann Sees the Future

    John von Neumann Sees the Future

    John von Neumann

    JOHN VON NEUMANN CREATES
    THE FUTURE

    If you want to understand the world we live in, you
    have to know about the thinking of three men – Alan Turing, Claude Shannon and
    John von Neumann. I’ve talked a little
    about Alan Turing in an earlier essay. 
    All three men knew each other, discussed their thinking with each other, and
    promoted each other’s ideas.

    John von Neumann has been called the smartest
    individual of the 20th Century (by his brother-in-law, who won a Nobel Prize in Physics).  An outline of von Neumann’s accomplishments, which you can read about in 
    Wikipedia, is hard to believe. He invented game theory, which I discussed in
    two earlier posts. He belonged to a group
    of mathematicians who invented new statistical techniques at Los Alamos that
    made the atomic bomb possible. He invented game theory. In 1944,
    he wrote a memo that outlined the structure of the modern computer. He then managed the design and building of a
    modern general computer (to sped up solving partial differential equations his friend Edward Teller had to solve to produce hydrogen bombs) and consulted on the building of virtually all the
    early computers.

    JOHN VON NEUMANN SEES THE
    FUTURE

    In the early 1950s, von Neumann, like Alan Turing, became interested in
    the similarities and differences between computers and the human brain. The study of both was in its infancy. But von Neumann already saw that comparisons
    between computers and human brains could benefit both computer science and
    neuroscience. In the far future, he
    believed they might even converge.

    In 1956, von Neumann was asked to give a series of
    guest lectures at Yale, summarizing his thinking.  Unfortunately, he was dying of cancer and
    couldn’t personally deliver the lectures. In 1957, they were published in a short book, The Computer and the
    Brain.

    Although it was not certain at the time, von Neumann assumed
    (correctly) that the output of neurons was digital. Either a neuron fired or it didn’t.  From this, he argued that a computer could
    simulate the processes of the brain but that the converse wasn’t true.

    Von Neumann calculated that the processing speed of
    the brain was very slow but the brain overcame this through massive parallel
    processing. All of the neurons, about 100 billion, are
    processing at the same time; through synapses between neurons, they are all
    computing simultaneously.  This is how
    supercomputers work – parallel processing through the interaction of many
    computers or servers. Only at vastly faster speeds
    than the brain. The total processing,
    measured in operations per second, is approaching that of the brain.

    But von Neumann saw even further into the
    future. He believed that we were at the
    beginning of a turning point in human history. He foresaw that the exponential increase in knowledge of computer
    technology and how the brain worked would have profound effects on humanity’s
    future. In the early 1950s, he told Stan
    Ulam, a brilliant mathematician, that

    the ever-accelerating progress of
    technology and changes in the mode of human life give the appearance of
    approaching some essential singularity in the history of the race beyond which
    human affairs, as we know them, could not continue.

    The possible implications of this statement,
    especially the use of the word “singularity,” are scary.
     T
    he entrepreneur and inventor Ray Kurzweil, who is now an intellectual in residence at Google, has been the biggest champion of the Singularity. Mr. Kurzweil wrote The Age of Intelligent Machines in 1990, The Singularity Is Near in 2005, and has now written The Singularity Is Nearer. By the end of the decade, he expects computers to pass the Turing Test and be indistinguishable from humans. Fifteen years after that, he calculates, the true transcendence will come: the moment when “computation will be part of ourselves, and we will increase our intelligence a millionfold.” This is also one description of artifice general intelligence, or AGI. At Meta, it is known as “super intelligence.”

    Geoffrey Hinton developed the ideas behind neural networks decades ago. He educated many of the scientists who developed the AI statistical methods that “trained” some of the first AI foundational models. Professor Hinton, the “godfather of AI,’ recently said on Ian Bremer’s show GZERO World that within at most 10 years computers would be “smarter” than humans. He didn’t sound too happy about it.


    If you would like to know just how scary all this could be, read Ray Kurzweil, The Singularity is Near:  When Humans Transcend Biology. I would not recommend reading this just
    before you try to go to sleep.

    A LITTLE HISTORY:  WATSON PLAYS JEOPARDY

    In 2011, IBM’s supercomputer Watson played against
    the two best Jeopardy players.  Watson’s
    predecessor, Big Blue, had defeated the world’s best chess player, Gary
    Kasparov.  Chess is a highly structured
    game where Big Blue’s ability to evaluate millions of combinations of future
    moves gave it an advantage over the more limited memory of Kasparov. But Jeopardy was different. Besides knowing a vast and varied amount of
    information, the supercomputer had to understand natural language and come up
    with the most probably answers. Jeopardy
    clues included puns, metaphors, double entendres, humor and worse, word
    combination and rhymes not found in normal speech. Rather surprising, Watson beat the two of the most successful human Jeopardy competitors. For some computer
    scientists, this meant that Watson had passed the Turing Test. For a few others, Watson had gone beyond it.

    We now know what came next. It took magnitudes of increase in computer processing capacity and speed, partly based on massive parallel processing. This led to the large learning models of artificial intelligence. Von Neumann would not be surprised.

    THE FUTURE STARTS TO ARRIVE

    The following is a summary of an article in The New
    York Times, “Brainlike Computers, Learning From Experience,” December 29, 2013.

    “Computers have entered the age when they are able to
    learn from their own mistakes.”  They can
    automate programming, like how to move a robot’s arm, and tolerate errors.  The new computer chips are based on
    neuroscience, “how neurons react to stimuli and connect with other neurons to
    interpret information.”  The new approach
    to artificial intelligence will allow computers to do many things humans do
    with ease – “see, speak, listen, navigate, manipulate and control.”  Some of this, such as SIRI voice recognition,
    is already here.

    The big difference is that computers will no longer
    be limited to what they have been specifically programmed to do. Computers use statistical algorithms to
    learn. Last year, Google researchers
    used a type of algorithm called a neural network into a computer, which was
    able to learn without detailed instructions or human supervision.  The computer was fed 10 million images and
    taught itself how to recognize cats.

    The new processors are not programmed in the usual
    sense.

    Rather, the connections between the
    circuits are “weighted” according to correlations in tagged data and images that the processor
    has already “learned.”  Those weights are
    then altered as data flows in to the chip, causing them to change their values
    and to “spike.”  That generates a signal
    that travels to other components and, in reaction, changes the neural network,
    in essence programming the net actions much the same way that information
    alters human thoughts and actions.

    This is how the brain works.  A neuron (nerve cell in the brain) receives
    information from hundreds or thousands of other neurons.  If a critical level of cumulative inputs is
    reached, the cell “spikes” and sends an electrical impulse down a filament
    called an axon.  This releases chemicals
    called neurotransmitters that are picked up by other neurons and may contribute
    to their “spiking,” possibly changing other neurons.  These changes lead to changes in human
    thoughts and actions.

    An advantage of the new approach is that the
    algorithms can adapt and continue working even when there are failures to
    complete prior tasks.

    Computers are combining biological and statistical
    techniques to overcome the limitations of traditional programming.

    It seems to me that the logic of this approach is
    similar to Bayesian statistics. The
    general nature of the algorithms, neural networks and genetic algorithms, has
    already been developed.

    This is another step away from the rigid programming (deterministic algorithms), and error-free hardware of computers. There will be feedback effects as scientists learn more about how the
    brain works and how computers are programmed to simulate the brain.  Already, there is a field of research called
    computational neuroscience.

    The largest class at Stanford last fall was a
    graduate course on applying biological and statistical techniques to computer
    learning.

    All of this returns us to the early speculations in
    the 1940s and 1950s on how information theory and computers were going to
    influence other disciplines, particularly the biology of the mind
    (neuroscience).  The difference is the
    incredible advances in our knowledge of the brain and the equally incredible
    increases in the processing capacity and speed of computers.  A “thinking computer’” is no longer a
    metaphor or an impossibility.  The
    convergence and feedback of the two areas are leading us into a future even
    beyond the wildest dreams of the early thinkers.

    Except John von Neumann. I imagine he would not be surprised by artificial intelligence.

    ====================================================================

    Related Earlier Posts:


    Alan Turing and Strategic Management

    Limits to Strategic Planning



    The Limits of Negotiation:  A Little Applied Game Theory



    President Obama Learns Some Game Theory

    Go back to the Guide for Posts.

    Many of the posts are about how information influences markets and market behavior. The next step is to conjecture on how AI will affect economic development through innovation, the structure of markets, and the management of corporations. We will all be waiting to see what ChatGPT has to say about all this.





  • Alan Turing, Computers, and Strategic Management

    Alan Turing, Computers, and Strategic Management

    Alan Turing


    Alan Turing developed many of the basic concepts for digital computers in the 1930s. His ideas were promoted by John von Neumann.
     In 1943, he came to the United States to exchange ideas and experiences with scientists and engineers at Bell Labs. He spent a great deal of time talking with Claude Shannon, the father of modern information theory, about their mutual interest in digital computers. 

    One day while having lunch in an AT&T executive dining room, Turing was describing his ideas about what a “thinking machine” could do.

    “His high-pitched voice already stood out above the general murmur of the well-behaved junior executives grooming themselves for promotion within the Bell corporation. Then he was suddenly heard to say: ‘No, I’m not interested in developing a powerful brain. All I’m after is just a mediocre brain, something like the President of the American Telephone and Telegraph Company.’”

    Andrew Hodges, Alan Turing: An Enigma, 251.

    Given the abysmal record of AT&T top management since the divestiture in 1984, even a mediocre brain, human or computer, would have been an improvement.

    I don’t believe that large corporations in a global, rapidly-changing competitive environment can be managed in any meaningful way by humans. Failure rates are high, mediocre financial performance common. Integrated planning systems like those from SAP and Oracle are an intermediate step towards computer-based strategic management. This is an area of application for artificial intelligence (AI).

    Strategic management might be based on computer simulations of different sets of short-run and long-run strategies. In an uncertain, often discontinuous external environment and with strategies interrelated in complicated ways, operational and financial outcomes are often highly uncertain. Computer simulations that could capture some of this complexity would be an improvement over current planning methods.

    At a minimum, companies will be able to react faster to unexpected change and have a better idea of the financial consequences of changing different sets of strategies. This would be a source of competitive advantage.

    Computer simulations compared to human top management strategists have the advantage of continuity. Managers come and go, often with large gaps in specific knowledge and implementing disruptive changes in strategy based on personal past experience. In contrast, computer simulations of an organization embody continuous knowledge and experience. As assumptions and forecasts are replaced by actual data, strategies can be revised in intervals closer to real time.

    Simulations can also learn over long periods of time, even suggesting new strategies and probably chances of success.  A few companies are already using algorithms based on concepts from chaos and complexity theory to forecast and plan. Neural net models hold out the possibility that computer programs will be able to choose among competing strategies.

    The drawback will be that simulations will, to some extent, be “black boxes” to human managers, producing unexpected results in unknowable ways. This will change the training and mentality of managers.

    ==================================================================

    For an essay on John von Neumann, see


    John von Neumann Sees the Future

    For all the posts (with links) on this blog, see

    List of Posts by Topics

    There are posts on: 

    American History and American Economic History.

    Information, innovation, and how markets work. 

    Business, finance and economics. 

    Also a series of essays on demographics, population projections, and speculations on how decreasing and aging populations will interact with the economies of individual countries and the global economy. 

    Essays on a variety of historical topics, including the Industrial Revolution, India and the English East India Company, Rome, and Europe in the World War I period.